Supergirl made her debut as a playable character in Injustice 2.
As a child Kara Zor-El witnessed the devastation of Krypton before she was sent to Earth on a mission to protect her infant cousin, Kal-El. Arriving on Earth decades too late, she discovered that grown-up Kal has been imprisoned. Still determined to protect her family, and its legacy, Kara will fight her cousin’s enemies as Supergirl.
Before the destruction of her home planet, Kara was there during the events involving the invasion of the Coluan named Brainiac. She evaded capture with the aid of her mother, Alura In-Ze. Alura would send Kara to Earth in hopes of teaching her younger cousin Kal-El. Launching in a rocket, Kara would be flung off course, caused by Krypton's destruction. This resulted in her entering hypersleep for the next 30 years, while Kal-El arrived on Earth. Sometime after that, Black Adam had found her ship and brought it to Kahndaq, where he and Wonder Woman took refuge prior to their escape of the fallen regime.
While within the safety of the mystical city, Kara would find herself told not to make her presence known by Wonder Woman or Black Adam, as they planned on breaking Superman from his prison cell. Despite this, she was more rebellious and wished to explore her newfound powers while on Earth.
Should the player choose Batman, the ending results in a battle following the defeat of Brainiac and ultimately leads to the defeat of Superman and his allies. As a result, Superman is placed in the Phantom Zone. Batman begins to trust Kara as a result.
Should the player choose Superman, a battle ensues following the defeat of Brainiac. Superman confronts Kara in hopes of getting her on his side, but after her refusal and defeat, she is captured and placed in the same red sun cell her cousin was in prior. She is to remain there until she accepts Superman's offer.
Powers and Abilities
Born on the planet Krypton, before Brainiac's invasion and the planet's destruction, Kara had no special powers under the effects of the natural red sun. When she was found however and brought to Earth, she had found herself absorbing the effects of it's yellow sun. As a result, she gained abilities, like her cousin before her. Kara's dense molecular structure and bio-electric aura give her the ability to withstand damage that would normally kill a human being. This also extends to bullets, lasers and even the effects of space. Like her cousin, she can also move at speeds, exceeding the world's fastest fighter jets and apply the same speed to reach the sun within seconds. Kara's dense structure also gives her the ability to lift and punch things made of metals and even inflict serious injury to beings of lower or equal strength.
Since Krypton's gravity was far greater, Kara's body gives her the ability to propel herself into the air, allowing her to fly anywhere in the world. Should her body also receive injury, while on Earth, her body can heal injuries within mere seconds. Her other abilities also include the ability to take in larger quantities of air and expel it with hurricane force winds and even produce the same kind of force when freezing. Another power she has is the ability to intake solar energy and dispense red beams of intense heat from her eyes, which can cauterize wounds, melt metals and even blast holes through concrete.
Despite having gained the same abilities as her cousin did on planet Earth, Kara is not invincible. Like her cousin, Kara is susceptible to the effects of kryptonite, which weakens her in a painful manner and will kill her after prolonged exposure. Magic is also another Achilles' Heel for Kara, as the Kryptonian dense molecular structure and bio-electric aura cannot naturally defend her against it.
|Star Jab||[ ■ ]||[ X ]|
|Face Smash||[ ▲ ]||[ Y ]|
|Streaky Strike||[ X ]||[ A ]|
|Crisis Punch||[ ← + ■ ]||[ ← + X ]|
|Kara Kick||[ ← + ▲ ]||[ ← + Y ]|
|Power Break||[ ← + X ]||[ ← + A ]|
|Lunging Strike||[ → + ▲ ]||[ → + Y ]|
|Supercharged||[ → + X ]||[ → + A ]|
|Side Kick||[ ↓ + ■ ]||[ ↓ + X ]|
|Cosmic Kick||[ ↓ + ▲ ]||[ ↓ + Y ]|
|Ultra Freeze||[ ↓ + X ]||[ ↓ + A ]|
|Space Boot||[ ↑ + ■ ]||[ ↑ + X ]|
|Zor-El Pain||[ ↑ + ▲ ]||[ ↑ + Y ]|
|Crisis Slam||[ ↑ + X ]||[ ↑ + A ]|
|Forward/Reverse Throw||[ ← / → ■ + X ]||[ ← / → X + A ]|
|Back Throw||[ ■ + X ]||[ X + A ]|
|Roll Escape||[ → → R2 ]||[ → → RT ]|
|Up Air Escape||[ ↑ + R2 ]||[ ↑ + RT ]|
|Away Air Escape||[ ← + R2 ]||[ ← + RT ]|
|Silver Age||[ ■, ■ ]||[ X, X ]|
|Power Struggle||[ ■, ■, ▲ ]||[ X, X, Y ]|
|Elseworld's Finest||[ ■, ■, ↑ + X ]||[ X, X, ↑ + A ]|
|Hail & Farewell||[ ← + ■, Y ]||[ ← + X, Y ]|
|Last Daughter of Krypton||[ ← + ■, ▲, X ]||[ ← + X, Y, A ]|
|Forbidden Fortress||[ ▲, ■ ]||[ Y, X ]|
|Crossroads of Time||[ ▲, ■, ▲ ]||[ Y, X, Y ]|
|R'E'L||[ ▲, ■, ▲, ■, ▲, ■ ]||[ Y, X, Y, X, Y, X ]|
|Matrix||[ ← + ▲, ■ + X ]||[ ← + Y, X + A ]|
|Girl of Steel||[ → + ▲, X ]||[ → + Y, A ]|
|Power of Rao||[ → + ▲, X , ■ ]||[ → + Y, A , X]|
|Frost Breath||[ ↓ , → , ▲ ]||[ ↓ , → , Y ]|
|Space Port||[ ↓ , ← , ▲ ]||[ ↓ , ← , Y ]|
|Kryptonian Force||[ ← , → , X ]||[ ← , → , A ]|
|Rising Sun Strike||[ ↓ , ← , ■ ]||[ ↓ , ← , X ]|
|Super Hover||[ ↑ , ↓ , ← , ■ ]||[ ↑ , ↓ , ← , X ]|
|Power Slam||[ ↑ , ↓ , L1 ]||[ ↑ , ↓ , LB ]|
|Dash Towards (Air)||[ ↑ , → , → ]||[ ↑ , → , → ]|
|Dash Away (Air)||[ ↑ , ← , ← ]||[ ↑ , ← , ← ]|
|Asteroid Shower||[ L2 + R2 ]||[ LT + RT ]|
|Straight Blast||[ O ]||[ B ]|
|Ground Blast||[ ↓ + O ]||[ ↓ + B ]|
|Close Ground Blast||[ ↙ + O ]||[ ↙ + B ]|
|Up Blast||[ ← + O ]||[ ← + B ]|
|Walking Heat Vision||[ O + R2 ]||[ B + RT ]|
|Close Ground Blast (Air)||[ ↑ , ← + O ]||[ ↑ , ← + B ]|
|Air Straight Laser||[ ↑ , ↑ , O ]||[ ↑ , ↑ , B ]|
"My hands still shake when I remember Brainiac's "collection" of Krypton. I want to give the world he stole a second chance. But bonding with Brainiac's ship is too risky. I need a safer way to restore our cities. I'm so glad for the Justice League's help. Barry, Professor Stein--they've already taught me so much. Every day we get closer to reversing Brainiac's collection process. When we do, we'll pick the right star system. What Brainiac ruined will be reborn--Argo City and Kandor, twin cities, survivors. I couldn't save Kal-El. But I will save our people."
|Injustice: Gods Among Us||Aquaman • Ares • Bane • Batman • Black Adam • Catwoman • Cyborg • Deathstroke • Doomsday • Flash • Green Arrow • Green Lantern • Harley Quinn • Hawkgirl • Joker • Killer Frost • Lex Luthor • Nightwing • Raven • Shazam • Sinestro • Solomon Grundy • Superman • Wonder Woman|
|DLC Characters||Batgirl • Lobo • Martian Manhunter • Scorpion • Zatanna • Zod|
|Injustice 2||Aquaman • Atrocitus • Bane • Batman • Black Adam • Black Canary • Blue Beetle • Brainiac • Captain Cold • Catwoman • Cheetah • Cyborg • Darkseid • Deadshot • Doctor Fate • Flash • Firestorm • Gorilla Grodd • Green Arrow • Green Lantern • Harley Quinn • Joker • Poison Ivy • Robin • Scarecrow • Supergirl • Superman • Swamp Thing • Wonder Woman|
|DLC/Preorder Characters||Darkseid • Red Hood • Starfire • Sub-Zero|